Animations are masked to the regions we want to see and blended using priority levels so that LEO is never off-balance or out of character. Combinations of components are based on algorithms controlling the frequency of the occurrence and amplitude of motion.
The AI component of LEO was built using sets of component animations grouped into behaviours. Dynamic specular lighting is then used in Awa圓D to create highlight effects that move across the surface of LEO in real time. Textures were created from hundreds of high resolution photos carefully composited together, with lighting baked into the textures to allow the use of high quality diffuse parameters without sacrificing performance. 2-6 rail animations are then blended in Flash in realtime to create a multi-dimensional motion control. Expressions such as “squint” and “smile” were produced from a complex control rig in Maya and then exported out as “rail” animations representing the extreme of an action. Hundreds of bones were used in the model to preserve high-level information around the fine detail animations. We used Maya for 3D modelling, rigging and animation, exporting the data as MD5 files which gave us a straightforward route to the features we required. Getting high quality 3D models and animations into Flash required a custom 3D pipeline, and Awa圓D was the best option as a starting point for development. Executive Producer on the project Jonathan Hawke explains: While assembling the various components of the experience, several technical hurdles had to be overcome. And if you position your mouse in too tempting a position, he may even kick your cursor right off the screen. Every part of the avatar is animated and responds to interaction, right down to rippling fabric and ticklish elbows. Visitors to the site can click on various active areas to find out more about the in-game effects in FIFA 14, or alternatively, just while away the time poking LEO in the eye. He is like a real man just beyond your screen – intelligent, responsive, alive.Ĭreated by Wieden+Kennedy Amsterdam, Resn and Assembly, Life Size Messi is a promo for EA sports upcoming FIFA 14 release, and is intended as a demonstration of the reality now achievable in-game with the players on the pitch. LEO knows you’re there – he looks at you, he follows your movements, he responds to your touch. Life size Messi features a true-to-life Messi avatar – LEO – who is aware of and responds to users.
Adobe improving ActionScript and Stage3D here you can see how fast is it.Įlectronic Arts for new FIFA edition are chose Stage3D and Awa圓D framework this is really good news.